Description | Often I have 2 addresses, for example the positions of 2 enemies - however I want to get the positions of all existing enemies, no matter how many there are. Because all enemies will most likely be in the same array, they will share the most part of some pointer path (the different part being the array index offset). Finding the pointer path that all enemies share is a pain in the ass, as you literally have to scroll down a huge list of results and compare them.
Please let us input multiple addresses in the pointer scan, and only show pointer paths they share (except for 1-X offsets) |
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